These include XP for Killing Zombies, Completing Quests, Harvesting Resources, Mining, Upgrading Blocks, and more. In Alpha 18 we streamlined and balanced the ways players earn XP to support multiple play styles and supporting rolls. We had a lot of feedback from Alpha 17 on how XP was was mostly earned by Zombie Kills, making play styles other than ‘Killers’ invalid as you could only level up by killing zombies. Official A18 Balance Feedback Forum Thread And if you haven’t played it for a while we suspect you’ll come back. We think folks will notice this effort and believe Alpha 18 to be by far the most impressive version of the game to date. You spoke, we listened, and committed a ton of effort and resources to address what the Team and Community felt needed improving. To make Alpha 18 a great build we combed through hundreds of community reviews and forum posts to compile a large list of the most common Alpha 17 feedback. It’s bigger than Alpha 17 and is packed full of new content, bug fixes, optimizations, and game balancing. Weapons require unzooming before switching slotsĮscrito originalmente por The Fun Pimps:Hey Survivors,Īlpha 18 Stable b155 is finally here, and Team TFP is extremely excited for this release.Memory may not clear properly after leaving the server, please restart the game, if you run into this issue.If you are suffering from low FPS,please type "gfx pp enable 0" in console, to get a possible performance gain.When kicked while in vehicle interaction window, vehicle may become unresponsive.Showbounds for landclaims shows a box instead of it actual infinite size for y.If connection to server fails, try removing steamnetworking as a disabled function from the serverconfig.xml. ![]() Not being able to purchase perk is intended. Self medicated is not working properly.Healing other players with RMB doesn’t work.Turrets will not target self when set to do so.Player model jumps forward of the player camera when accessing an auto turret inventory.Client molotovs thrown down from an edge not working as good as Host.Firearms do a duplicate reload animation after reloading while zoomed (locked in zoom).Can use torch and flaming arrows as light underwater.Workstation tools do not refresh the recipe list when the tools are installed.Shotgun driver loses sound on 4×4 after a while.Tool damage localization is different than actual value.Memory leak causing client game crashes.Zombies don't damage clients after they change their appearance on P2P games.Molotov burning kills only giving xp for first enemy.Gfx command default permission, so all clients can use.Ultra graphics preset (similar to old High) and reduced Medium and High settings a little. ![]()
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